Imax Cyberworld 3D AnimationKraKKen:Adventure of Future OceanExMACHINA, Paris, FranceDesigned by Dentsu Agency for Matsushita Electric Corporation (Panasonic), KraKKen: Adventure of Future Ocean was originally produced in 1996 and was entirely rendered in stereoscopic HDTV (high definition television). Originally six-minutes in length with an additional six-minute pre-show, the film has since been showing in The Digital Art Square, a new-electronics area created by Panasonic/Matsushita Electric in the Osaka Twin Towers, shown on Panasonic digital projection equipment.Based on the British paleontologist Dougal Dixon's studies and conjectures about animal evolution, the characters in the film include members of a family of KraKKen (a future cousin of the sea-lion), as well as "sea-birds," "sea-lizards," "jellyfish-birds" and a predatory "jabberwocky."Following its original debut, KraKKen was awarded various international prizes, including a Nombre d'Or at IBC (Amsterdam), Imagina Film Festival (Monaco) as well as Tokyo's Nicograph computer graphics film festival in 1997.The segment seen in CyberWorld 3D is approximately a three-minute excerpt from the original, which was then re-formatted for the 3D 15/70 format, a process completed from June to November 1999.As part of an on-going partnership with Imax Corporation, ExMachina has completed special effects and computer-generated images for L5: First City In Space and Destiny In Space, as well as the Sony Pictures Classics-distributed large-format feature Cirque du Soleil, Journey of Man.Technology Notes:For behavioral animation and for animating group behavior such as for animating a school of swimming fish ExMachina's R&D and production teams created new software and animation software, including AD HOC(R) to animate animal groups. AD HOC software employs different rules for animating groups of fish when they are avoiding an obstacle or staying within the school, rendering the position, speed and direction of movement. APPIA(R) is another in-house software with proprietary skinning techniques. It is dedicated to animating characters with supple, articulated segments such as the tail of a fish and takes its cue from the bone structure of the character. Other in-house software includes BUILD(R) for procedural modeling, and DEPICT(R) for image processing and special effects.KraKKen: Adventure in Future Ocean principal filmmakers at ExMachina:Computer Graphics: ExMachinaDirected by: Jerzy KularArt Direction: Jean-François Henry, Violaine Janssens-BoisnardProduced by: Xavier NicolasBased on creatures invented by Dougal DixonIMAX 3D re-formatting: Yannick Violin Dentsu, Dentsu Prox and Matsushita Electric:Produced by: Nobukazu Enami, Hitoshi Mitsuzawa, Akira Kagami, Akira ImamuraAssociate Producers: Eriko Kogure, Kazue KajimotoExecutive Producers: Mitsushiko Minemura, Matsushita Electric Industrial Co., Ltd.® Panasonic, Dentsu, Dentsu Prox, ExMachinaAbout ExMachina:ExMachina was founded in 1989 from the merger of Thomson Digital Image and Sogitec. In 1999, the Company merged with three other companies to become a leader in Europe for computer-generated images and post-production for the widest imaginable range of productions. With over 170 artists and employees, ExMachina has facilities in and around Paris, and a subsidiary, ExMachina Tokyo KK, in Japan. In the past three years, the Company has won over 90 awards at the most prestigious film festivals in the world.